For game studios Feature dev, live

Ship a feature in order: design, art, code, cert.

Map a feature once: design doc, prototype, art and programming running in parallel, then QA and platform cert before it ships. Everyone sees what's actually ready today, not a sprint board that says "in progress" on six things at once with no idea which one is really blocking the rest.

✦ Free forever for two people · Runs alongside Jira, Perforce and your build pipeline · The embed on the right is a live flow

Grappling Hook Traversal · live flow
This is a real, live Flowral flow, embedded, not a screenshot · Design and prototyping done, art and programming running in parallel · QA and cert stay blocked until both tracks land
Where feature work slips

Make the real order visible

🎨

Art and code, out of step

Animation and gameplay programming run in parallel, but VFX and level integration each wait on only what they actually need.

🔒

Cert isn't a checkbox

Platform matrix, crash triage and the cert checklist are real sub-tasks: ship waits until every one of them is done.

🧪

QA starts once, not early

QA only opens up once both VFX and level integration are actually finished, not whenever someone remembers to loop QA in.

📅

A finish date that moves with reality

The projected ship date is computed from what's actually done and what's on the critical path, not a sprint estimate from six weeks ago.

This exact feature, right now

Design doc → prototype → art & code → QA → cert → ship

The same flow embedded above, as a snapshot. 3 of 10 objectives done, two running in parallel.

Two tracks, one gate

Animation and gameplay programming both unlocked the moment playtest greenlit the prototype. Neither waits on the other, but VFX and audio need both finished before it can start.

  • Sub-tasks per track. Animation and gameplay programming each break down into their own work, with their own estimates.
  • Convergence points that hold. VFX & audio can't start until both tracks are actually done, not "probably done."
  • The critical path is computed, not guessed: gameplay programming is what the whole feature is waiting on right now.
  • Cert is sub-tasked by platform, so "ready to ship" means every platform, not most of them.
Design doc & feel targetdone
Prototype the swing in-enginedone
Playtest & greenlightdone
Animation setin progress · 1 of 3 sub-tasks done
Gameplay programmingin progress · on the critical path
🔒VFX & audio passblocked · needs both tracks
🔒QA passblocked · needs VFX + level integration
Before the design doc

A Brainstorm for the feel, before the feature

The best feature ideas show up before there's a design doc to hold them. Get the "what makes this feel good" conversation out on an open canvas first, then map the dev flow once the shape is clear.

Grappling hook traversal started as a Brainstorm: what makes the swing feel good, where it could break level design, which moments were worth showing off. The team tagged risks and open playtest questions right on the ideas, before any of it became the flow embedded above.

See how Brainstorms work →

Where it sits in your stack

Works alongside your engine and your tracker

Keep Perforce, Jira, your engine's own task board and your build pipeline exactly as they are. Flowral is the feature-level plan sitting above them: the milestones that need design, art, programming, QA and platform sign-off, in the order they actually depend on each other. And because it's built for exactly this kind of graph, it's also a plan you can hand to an agent as real targets, instead of a checklist it has to be re-told every session.

Map your next feature from design doc to ship.

Free for two people. No credit card. Publish and embed a flow whenever you want to show your build in real time.

Start free, no card needed

Studio questions, answered

Does Flowral replace Jira, Perforce or our build pipeline?

No. Keep your engine, source control and CI exactly as they are. Flowral is the feature-level plan (design, art, programming, QA and cert), not the codebase or the build.

Can art and programming run in parallel and still gate on both finishing?

Yes. Two tracks can start the moment they're both unblocked and run independently; whatever needs both waits until the slower one finishes.

Can QA and platform cert be modelled as real gates, not just checklist items?

Yes. Make cert an objective with sub-tasks per platform, and gate ship on all of them, not on someone remembering to check a box.

Is that embedded flow on this page real?

Yes. A live Flowral flow, published and embedded the same way any customer can embed one of theirs. It updates in real time as the plan moves.

Not a game studio? Flowral is also used by agencies, dev & product studios and consultancies, and to set targets for AI agents.